David Hurtubise has nearly 14 years of experience in the multimedia 3D industry. He has worked on projects with Epic Games, Moment Factory, Musion Canada, Maya Kodes, Ici Laflaque, Drive VFX and research and development projects on virtual reality processes with Oculus Rift and Optitrack, for real-time mocap with Unreal Engine. He is currently in the third term of the Master’s degree in 3D animation at the NAD Center

David Hurtubise sessions

Animation Technics in Unreal Engine : Bringing your characters to life with realtime pupettering

Epic Games’ technical account manager David Hurtubise will demonstrate live animation techniques developed for 3D productions such as Fortnite, Next Gen Digital Human Performance by Andy Serkis, Siren and Montreal’s own ICI Laflaque to bring characters to life with realtime virtual pupetteering. In this session you’ll learn the process from A to Z going from […]